The Walking Dead VFX Breakdown

The Walking Dead  VFX Breakdown



The Walking Dead is an American post-apocalyptic horror television series developed by Frank Darabont for AMC that is based on the comic book series of the same name by Robert Kirkman, Tony Moore, and Charlie Adlard. Andrew Lincoln plays the show's lead character, sheriff's deputy Rick Grimes, who awakens from a coma discovering a world overrun by zombies, commonly referred to as "walkers". Grimes reunites with his family and becomes the leader of a group he forms with other survivors. Together they struggle to survive and adapt in a post-apocalyptic world filled with walkers and opposing groups of survivors, who are often more dangerous than the walkers themselves. Much of the series takes place in and around Atlanta, Georgia, and later Alexandria, Virginia.


The Walking Dead premiered in the United States on October 31, 2010, exclusively shown on cable television channel AMC and internationally on Fox International Channels. As a result of very favorable Nielsen ratings that rank the show unprecedentedly high for a cable series, AMC has renewed the series each year. Beginning with its third season, The Walking Dead has attracted the most 18- to 49-year-old viewers of any cable or broadcast television series. Its eighth season debuted on October 22, 2017, and it has been renewed for a ninth season to debut in late 2018. The series has been well received by critics and nominated for several awards, including the Writers Guild of America Award for New Series and the Golden Globe Award for Best Television Series – Drama. An AMC spin-off series, Fear the Walking Dead, debuted on August 23, 2015.



The Walking Dead takes place after the onset of a worldwide zombie apocalypse. The zombies, colloquially referred to as "walkers", shamble towards living humans and other creatures to eat them; they are attracted to noise, such as gunshots, and to different scents, e.g. humans. Humans that they bite or scratch become infected and slowly turn into walkers as well. It is revealed early in the series that all living humans carry this pathogen, so that if they die from any other cause, they will also turn into walkers. The only way to permanently kill a walker is to damage its brain or otherwise fully destroy the body, such as by cremating it.



The series centers on sheriff's deputy Rick Grimes, who wakes up from a coma to discover this apocalypse. He becomes the leader of a group of survivors from the Atlanta, Georgia region as they attempt to sustain themselves and protect themselves not only against attacks by walkers but by other groups of survivors willing to assure their longevity by any means necessary.




Goodbye Kansas Studios produced the “Aidan Character Trailer” for Starbreeze’s the upcoming game “Overkill’s The Walking Dead”. The game is highly-anticipated upcoming title from the makers of the Payday series and it brings something a bit different to the table for the popular zombie series. It’s all about cooperative play, as you and four friends team up to mow down the walkers standing in the way of your survival. With unique character abilities, skill trees, squad roles, and story arcs, Overkill’s The Walking Dead sounds like a very different experience from past video game adaptations.

This new video takes an inside look at the creation of last December’s captivating cinematic teaser, created by CG and VFX powerhouse Goodbye Kansas Studios, which revealed the game’s first playable character: Aidan. Watch as the team goes in-depth on the creative and technical process to define Aidan’s lifelike persona and establish the constant atmosphere of danger and dread that surrounds this new post-apocalyptic nightmare in which our heroes must fight to survive.